Dragon Writer Luc

Game Plans

Sundays:

A set of games I can play while watching the other streamers on the multistream and interacting with chat. Must fit the format of shorter (2-hour) streams.

 

  • Donkey Kong Bananza

  • Picross S (when I need a break: S2)

  • Power Wash Simulator (between games)

Choice Games:

A set of games I really want to play, whether by express choice or a sense of obligation. Twitch viewers can populate this with a points redemption. Presently, I am finishing series that I started earlier and then gained further access to series entries after finishing the set.

This set is on Mondays & Saturdays.

 

  • Final Fantasy

  • Hollow Knight: Silksong

  • Klonoa: Empire of Dreams

  • The Legend of Zelda (current: Twilight Princess)

  • Metroid

  • Pokemon
  • Wonder Boy

Event Games/Etc.:

Games and other streams voted on by the community for certain events. Most often, this is for annual events such as my Twitch Affiliate anniversary and my streaming anniversary, or as a break between finishing game series. There can be more of these if Twitch subscription milestones are hit.

 

  • Between Twitch series: model building
  • First Saturday monthly: Hollow Knight Randomizer

 

MASTERY TESTS

 

Donkey Kong Bananza - https://youtu.be/vSUWZv6pYZU

 

These would be a lot more tolerable if I had a smidge more tutorials.


The boss fights are no big deal because I've actually more or less done all of them before. While I understand the mechanics well enough for the basic enemies, there are so many that edge cases—such as moving past a foe without hurting it—pop up often enough to fail an attempt for no discernible reason. And since it's more than 30 seconds to get back to that point, I don't feel like doing it anymore.


Finally, we have the Bananza Rehearsal. I might go back for that last balloon: it doesn't seem too hard. I just missed something somewhere. That last banana, though, seems just about impossible. There must be a mechanic I'm missing, but I can't find it. Trying to pick up the foe launches them upwards, but not far enough to hit the ceiling foes, and a punch isn't nearly enough upward momentum to do it. I never tried a charge punch, but I don't expect that to help, either. No idea on that one. Hopefully, I can still get to experience most of the game without that 100%.


Speaking of, that's my general goal for playing games. I'm not after 100%, but I want to at least experience most of what the game has to offer. Xenoblade X had a good summary of that with its Survey Rate: I got it up to 99%, and at least attempted the remaining tasks. But I'm not about to spend ages grinding my way up to make that last 1% feasible. I'll give it a look and move on. I have plenty of games to play.

Weekly Streams

Sunday

1-3 PM

Donkey Kong Bananza

Wednesday

5-9 PM

The Legend of Zelda:

Twilight Princess

Saturday

9 AM-3 PM

The Legend of Zelda:

Twilight Princess