Dragon Writer Luc

Game Plans

Sundays:

A set of games I can play while watching the other streamers on the multistream and interacting with chat. Must fit the format of shorter (2-hour) streams.

 

  • Super Mario (current: Odyssey)

  • Picross S (when I need a break: S2)

  • Power Wash Simulator (between games)

Choice Games:

A set of games I really want to play, whether by express choice or a sense of obligation. Twitch viewers can populate this with a points redemption. Presently, I am finishing series that I started earlier and then gained further access to series entries after finishing the set.

This set is on Mondays & Saturdays.

 

  • Final Fantasy

  • The Legend of Zelda (on deck: Twilight Princess)

  • Metroid

  • Pokemon
  • Wonder Boy
  • Xenoblade Chronicles (current: X Definitive Edition)

Event Games/Etc.:

Games and other streams voted on by the community for certain events. Most often, this is for annual events such as my Twitch Affiliate anniversary and my streaming anniversary, or as a break between finishing game series. There can be more of these if Twitch subscription milestones are hit.

 

  • Between Twitch series: model building
  • First Saturday monthly: Hollow Knight Randomizer

 

MIXED-UP MISSIONS

 

Xenoblade Chronicles X: Definitive Edition - https://youtu.be/yDYEieEmEcA

 

All the mission objective problems came together to ensure I can't keep to one normal mission at a time.

 

Today, we hit upon three mission objectives that can cause problems with seeing stories only one at a time. The first is Impossible Stealth. I had a level 20 mission where I had to obtain the hidden objective item. Though it was of a type that I could pick it up in combat, I first had to know where it was, and the area is crawling with foes over level 50. While this might technically be possible at level 20, surviving that long of a run while being shot at seems a little much to expect of the player.

 

The second problem is Unclear Locations. When any mission has more than three locations where its active objective can be fulfilled, only the three nearest your current location will appear on the map. However, this is purely based on proximitya and has nothing to do with the difficulty of achieving the objective. If I could fight a level 30 and a level 50 for the same material, but I'm linearly closer to the level 50, the level 30 might not appear on the map at all.

 

Finally, there are FrontierNav Collections. While the simple items of cash and miranium come frequently enough (most of the time), I mined every possible location for that one item and it still took three collection cycles to complete. This is a lot of time to wait for a passive event. Add to that the fact that the UI gives no hints and it's a little mean, though not quite so bad as the other two. It's still possible. It just takes some patience, and I need to be making use of my time.

Weekly Streams

Monday (8/4)

5-9 PM EST

Xenoblade Chronicles X:

Definitive Edition

Saturday (8/9)

9 AM-3 PM EST

Xenoblade Chronicles X:

Definitive Edition