Dragon Writer Luc

Game Plans

Sundays:

A set of games I can play while watching the other streamers on the multistream and interacting with chat. Must fit the format of shorter (2-hour) streams.

 

  • Donkey Kong Bananza

  • Picross S (when I need a break: S2)

  • Power Wash Simulator (between games)

Choice Games:

A set of games I really want to play, whether by express choice or a sense of obligation. Twitch viewers can populate this with a points redemption. Presently, I am finishing series that I started earlier and then gained further access to series entries after finishing the set.

This set is on Mondays & Saturdays.

 

  • Final Fantasy

  • Hollow Knight: Silksong

  • Klonoa: Empire of Dreams

  • The Legend of Zelda (on deck: Twilight Princess)

  • Metroid

  • Pokemon
  • Wonder Boy

Event Games/Etc.:

Games and other streams voted on by the community for certain events. Most often, this is for annual events such as my Twitch Affiliate anniversary and my streaming anniversary, or as a break between finishing game series. There can be more of these if Twitch subscription milestones are hit.

 

  • 5-year Stream Anniversary: Breath of the Wild 100%
  • Between Twitch series: model building
  • Last Saturday monthly: Hollow Knight Archipelago

 

MOUNTAINS AND FORESTS

 

The Legend of Zelda: Breath of the Wild: 100% - https://youtu.be/8qK_7KjADQU


With the minigames out of the way, the only stuff left to slow me down is shrine quests.


Breath of the Wild, for the most part, is pretty easy once you know what you're doing. Some items are particularly tedious if you're just slightly off, and a lot of those are in the northern part of Hyrule, such as the two shrines you need to bowl open with snowballs. I didn't have to save and reload for either of them, so I'd say I did pretty well. Add to that doing well with the Thundra Plateau, and honestly, this is working out nicely. Hopefully I can get everything else done fairly easily.


I've never before encountered that glitch with the Typhlo Ruins. I wonder if it was because of the update? I get the feeling the load was forced to be faster than it actually required, since it fixed itself on reload. Good thing it did! It sure would be awful if the update permanently broke a shrine. I don't think any remaining shrine is like that one, with a whole environment effect loaded just for it, so we should be good to go from here.

Weekly Streams

Sunday

1-3 PM

Donkey Kong Bananza

Wednesday

5-9 PM

The Legend of Zelda:

Breath of the Wild

100%

Saturday

9 AM-3 PM

The Legend of Zelda:

Breath of the Wild

100%