TESTING THE SENSOR BAR
Link's Crossbow Training - https://youtu.be/yYnDq5Cwn3E
I sure hope that was just a glitch with this one game.
Normally, when you get the Wii Remote pointer outside of the region of the screen, it picks it back up when you start pointing at the screen again. Not so during this stream: it just stops letting you aim at all, and never picks it back up again. This is a problem, since bringing the cursor near or to the edge of the screen is how you turn. This game is mercifully quite short, so I only lost about 3-5 minutes of my time whenever that happened.
My setup is definitely not how games were meant to be played on the Wii. I have a 25" monitor a mere foot from my face, normally, and the controller is only a few inches from the screen if it's above the desk at all. Meanwhile, most Wii games are meant for you to be about 5-10 feet from the screen. I did my best using the four feet to my wall. After the stream, I tried the other mode for playing Wii games on WiiU: using "both TV and Gamepad." There's a sensor bar at the top of the Gamepad, and you can use it basically instead of the TV sensor bar. It takes a bit of finagling to set that up, but on the plus side, it's meant for a distance of "1-3 feet" which is perfectly fine for my setup. It also never resulted in this game's aiming system breaking, even upon moving the pointer far past the edge of the screen, so yay! I can safely play the rest of the Wii games I have planned.
As for the game itself, when it wasn't acting up: I did enjoy my time with it. It might've been nice to get to see more of the final boss, but at least I got a high enough score with round 1 that the sensor acting up wasn't a huge problem. I understand that this game was more meant as a bit of a cooldown for the Zelda team. The only new asset is the crossbow; everything else is straight from Twilight Princess. They did a good job making something pretty fun with those restrictions! I can imagine multiplayer would also be fun, if I had the ability to do it—I only have the one controller, even if I had a buddy to play with me.