Dragon Writer Luc

Game Plans

Sundays:

A set of games I can play while watching the other streamers on the multistream and interacting with chat. Must fit the format of shorter (2-hour) streams.

 

  • Donkey Kong Bananza

  • Picross S (when I need a break: S2)

  • Power Wash Simulator (between games)

Choice Games:

A set of games I really want to play, whether by express choice or a sense of obligation. Twitch viewers can populate this with a points redemption. Presently, I am finishing series that I started earlier and then gained further access to series entries after finishing the set.

This set is on Mondays & Saturdays.

 

  • Final Fantasy

  • Hollow Knight: Silksong

  • Klonoa: Empire of Dreams

  • The Legend of Zelda (current: Twilight Princess)

  • Metroid

  • Pokemon
  • Wonder Boy

Event Games/Etc.:

Games and other streams voted on by the community for certain events. Most often, this is for annual events such as my Twitch Affiliate anniversary and my streaming anniversary, or as a break between finishing game series. There can be more of these if Twitch subscription milestones are hit.

 

  • Between Twitch series: model building
  • First Saturday monthly: Hollow Knight Randomizer

 

UPPER LAYER COLLECTIONS

 

Donkey Kong Bananza - https://youtu.be/kOWYH0eJW-c

 

We've officially entered the part of the game where I might do zero story in a stream.


My streams for this game are only about two hours each, aside from special days where my church doesn't have an evening service. (That usually happens for special events like Military Appreciation Day for Veterans' Day.) With such a short time slot available, even games like Bananza might take too long between story beats for me to actually hit one in a given stream. I managed to do otherwise during the main story of the game, but we're at the point where the story is "grab bananas so you can do rehearsals" and the "grab bananas" part is more exploration and less story.


There are a lot of details to these places that I missed on first playthrough. None are eye-opening or anything like that, but it really makes it hit home on how much effort the development team put into each layer. Even smaller places like The Divide still have hidden, out of the way details that hide bananas. I think it makes me appreciate how much someone can tune their creativity. Folks at Nintendo are trained to exercise it in building new mechanics or 3D models or the like, while artists I interact with on a more personal level might think of things in terms of rearranging graphics or drawing characters or writing stories. It's not that anyone is born more skilled in this kind of area, but that they hone it over their lifetime. I've noticed that more quickly with my singing than anything else: when I started singing as a bass, my register could not go quite as low as I can now sing. It's not like it happened from getting older—I'm well past the age that would matter. It's just practice.


With this game drawing to a close, I find myself wondering what's next. It'll undoubtedly not start until next year, and I'll run the poll when I have my Power Wash Simulator stream. I wonder what category will win? Personally, I'm kinda hoping it'll be something short, like 2D Mario. While yes, I might get the entire game done in a single stream, I've had a lot of very long games lately. It might be nice to get things done a little faster.

Weekly Streams

Sunday

1-3 PM

Donkey Kong Bananza

Monday

5-9 PM

The Legend of Zelda:

Twilight Princess

Saturday

9 AM-3 PM

The Legend of Zelda:

Twilight Princess